RULES of PAWN CHECKERS - You are the player with the
yellow pawn chips, move your "pawns" by clicking on the yellow chip you want to move,
wait a second (for program to register), and then click the mouse pointer
on the free spot you want to move to. Of course the move must be straight ahead if there are no
blue pawn chips in the way. You may jump in a straight line over a blue pawn that is directly ahead (above)
or to the left or right diagonal ahead if the next spot after the blue pawn is free (no chip of either color).
When you jump over a blue chip you take it (it is removed from board). Illegal moves
are noted and not allowed. A second jump, if possible, is taken for you by the computer
(so don't get confused). Then the computer moves a blue pawn down toward you in the same way,
and may hopp over you, thus removing your yellow pawn from the checkerboard. Whoever has more
pawns when no more moves are possible - WINS!
[Reset] the game to start again. The game is
saved for 10 days. Change the size of the
checkerboard by clicking a radio knob and then click [Game reset] to adjust for your screen resolution!